Troubleshooting
Grass does not appear
If Output says a grass template or Regions folder is missing, check:
ReplicatedStorage.GrassClientAssets.GrassNew— must be aBasePartWorkspace.Regions- The configured template name, region names and spawn parts
A template found only in Workspace may be unavailable during streaming at startup.
No shop button near an NPC
Check Workspace.Spawn and the shop folder configured in GameplayController.SHOP_PROMPTS. The controller expects a Noob model, or a model containing a Humanoid, with a BasePart named Head. Prompts use E and custom prompt UI.
The updated controller retries once per second and avoids duplicate event connections.
Aura looks correct but gives no bonus
- Inspect
EquippedAuraandAuraStrengthMultiplieron the player. - Confirm the equipped ID exists in
Config.Aurasand is owned.
Do not floor the cutting, clicking or training reward: flooring 1.2 to 1 discards the Blue aura bonus. Use
FormatStrengthfor fractional reward labels.
A window never appeared
A warning naming a missing ScreenGui means the panel registry and StarterGui disagree.
- Verify whether that panel belongs in Cut Grass.
- Correct the registered name, restore the intended authored GUI, or remove an obsolete registry entry.
Creating an empty GUI only suppresses the symptom.
Progress disappeared after stopping Play
- Confirm whether the values were temporary test changes or persisted profile data.
- Inspect
PlayerDataServiceloading and saving output before altering stored data. - Keep backups before changing persistence code or data keys.
Testing without unnecessary load
- Use one Studio playtest at a time.
- Stop the test before making permanent changes.
- Inspect counts and initialization errors before launching another session.
- Keep unused imported aura collections in ReplicatedStorage so they do not render in the map.