#config.yml
#General settings
| Key | Meaning |
|---|---|
prefix | MiniMessage prefix used for plugin messages |
language | Loads messages_<language>.yml when that file exists |
debug | Adds session start and stop details to the log |
max-active-sessions | Server-wide concurrent session limit, from 1 to 256 |
input-repeat-millis | Delay between repeated held-direction inputs |
allowed-worlds | Empty allows every world; otherwise list exact world names |
record-forfeits | Records sessions stopped before natural completion |
give-menu-item-on-join | Gives one protected arcade item when missing |
disabled-commands | Subcommand names to disable |
leaderboards.size | Number of entries shown by top commands and menu help |
#Display placement
| Key | Meaning |
|---|---|
renderer.distance | Distance in front of the player's eyes |
renderer.vertical-offset | Vertical adjustment from eye position |
renderer.scale | Overall TextDisplay scale |
renderer.background-argb | Signed ARGB background color |
renderer.billboard | Bukkit Display billboard mode, normally CENTER |
renderer.shadowed | Vanilla text shadow |
renderer.see-through | Whether blocks can occlude the display |
renderer.line-width | Text wrapping width |
renderer.animation-ticks | Opening scale animation duration |
renderer.full-bright | Forces bright display lighting where supported |
renderer.border-color | Hex color for board borders |
#Symbols and colors
The symbols section controls the legacy renderer. The colors section maps Blockcade's standard palette and affects both renderer paths. Use six-digit hex colors such as #35D9FF.
Invalid values are reported at startup and replaced in memory with safe defaults. Check the console after editing.