#Admin Panel
#Who is an admin
Admins are listed in Config.Admins (Catalog.Admins reads it) as UserId = "label":
Config.Admins = {
[3637282149] = "rudamamaleuda2137",
}
The name is only a label. To add someone, add their numeric UserId on a new line. The server sets the attribute IsAdmin on each player when they join; the HUD shows the Admin button only when it is true.
#The panel
| Row | Action | What it does |
|---|---|---|
| Cash | AdminCash | Adds (or subtracts, with a negative number) money. Accepts 1e9. |
| Hatch Luck | AdminLuck | Sets your luck between 1 and 1024. |
| Rebirth | AdminRebirth | Adds rebirths. |
| Egg | AdminEgg | Gives 1–20 eggs of a kind (for example Cherub). The name is case-insensitive and "Cherub Egg" works. |
| Pet | AdminPet | Gives 1–20 pets of a kind at a level (1–100). |
| Mutation pet | AdminPet | The same, with a Gold / Diamond / Rainbow mutation. |
| Food | AdminFood | Gives 1–1000 of a food. |
| Nests | AdminNests | Makes every egg in your nests ready to hatch. |
Everything goes through the normal Action remote. Each server handler re-checks the admin list itself, so a regular player cannot call an admin action from the client console: they get unknown_action.
#Good to know
- Wrong names return a normal error ("That egg is no longer available." for an unknown egg).
- Admin pets have no remembered egg weight, so they use the normal speed stat.
- The server allows about eight actions per second per player. Clicking very fast shows "Slow down!".