#Admin Console — Basics
The admin console is a command-line window (/help, /speed, etc. — not a wall of buttons), open to
whitelisted admins and the place's creator. Press F2 or the backquote (`) key to open or close
it. Tab completes the highlighted suggestion, the arrow keys move between suggestions or recall command
history, and Enter runs the typed line.
Nothing typed here is trusted at face value — every command is re-validated on the server. The console is a convenience layer over the same checks a real purchase or a real level-up would go through.
The place's Roblox creator (your account, or your group if this is a group place) is always an admin. To
add more admins, put their UserId in Config.Admins.UserIds — see
Configuration Checklist.
#Reading the command reference pages
<required> [optional] — arguments in brackets can be left off. Most commands that touch a player accept
an optional trailing [player]; leaving it off targets you, or whichever player /target last pointed
at (/target <player> aims every following command at them until you change it or leave the console).
Numeric arguments accept shorthand: 10k, 2.5m, 1b work the same as typing out the full number.
#Every command, by topic
| Topic | Commands | Page |
|---|---|---|
| Give yourself/others currency & unlocks | /speed /trophies /item /trail /equiptrail /aura /equipaura /unlockall | Giving Currency & Items |
| Manage a player's progress | /level /rebirths /rebirth /walkspeed /reset /target /list players | Managing Players |
| Move players around | /tp /tpstage | Teleporting |
| Manage redeem codes | /setcode /removecode /codes | Codes |
| Message everyone | /broadcast | Broadcast |
| Look things up | /help /clear /list | (below) |
/help [command]— list every command, or explain one in detail/clear— wipe the console log/list <items\|trails\|auras\|players\|commands> [filter]— list ids you can pass to other commands
#Safety notes
/resetis the one command that destroys progress. It requires being typed twice within 6 seconds as a confirmation — a stray Enter on a recalled history line isn't enough to trigger it by accident.- Every action logs to the server console with who ran it, on whom, and the result, whether it succeeded or failed.